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crtr/Assets/Plugins/Cryville.Unity.EventSystems/Cryville.Unity.EventSystems.asmdef

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{
"name": "Cryville.Unity.EventSystems",
"rootNamespace": "Cryville.Unity.EventSystems",
"references": [],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}