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69fe03475b
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Fix mesh.color not working on polysec .
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2023-04-20 19:40:12 +08:00 |
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3690adf5dd
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Add component linesec .
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2023-04-14 14:31:08 +08:00 |
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48349b598d
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Separate PolygonSGO to individual file.
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2023-04-14 14:29:17 +08:00 |
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0c796c4d7a
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Fix "at anchor" selector not working in effects.
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2023-03-30 14:16:25 +08:00 |
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824f401b77
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Fix encoding.
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2023-03-26 23:25:20 +08:00 |
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e03dbef5ff
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Optimize GC for mesh wrapper.
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2023-03-24 17:10:30 +08:00 |
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e2c683567e
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Introduce IntKeyedDictionary to improve performance.
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2023-03-24 17:06:47 +08:00 |
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43488cd002
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Add "emit effect on self" annotation.
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2023-03-09 16:26:43 +08:00 |
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26a8675922
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Make animation time of subspan relative.
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2023-03-09 10:07:24 +08:00 |
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6d74685cb7
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Add anim.iteration , anim.direction , and anim.delay properties.
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2023-03-03 15:10:52 +08:00 |
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28c878f3e5
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Code cleanup.
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2023-03-03 13:34:12 +08:00 |
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f567a2b78e
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Fix error on setting anim.name to null .
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2023-03-01 00:35:19 +08:00 |
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a755cc13bd
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Implement animation.
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2023-02-27 00:17:14 +08:00 |
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9a51cf1b56
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Add rewind and tick mechanism for skin component.
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2023-02-27 00:16:44 +08:00 |
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28d46dbabe
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Disallows multiple meshes in one object.
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2023-02-26 16:24:58 +08:00 |
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39db8dfa45
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Code cleanup.
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2023-02-21 18:43:21 +08:00 |
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6c983cc2cb
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Add backward compatibility for opacity property.
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2023-02-19 22:44:12 +08:00 |
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3bf3fdac3d
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Code cleanup.
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2023-02-19 22:15:46 +08:00 |
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99b4c2dfc1
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Fix error on text frame update if texture not found.
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2023-02-19 22:11:59 +08:00 |
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e59769158a
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Change materials to shared mode in components.
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2023-02-19 22:08:09 +08:00 |
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ba3238614b
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Pull up mesh.color . Remove *.opacity properties.
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2023-02-19 22:06:20 +08:00 |
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393947db9f
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Add image.shader property.
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2023-02-19 21:56:30 +08:00 |
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a1f7418d32
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Code cleanup.
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2023-02-18 14:46:08 +08:00 |
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ba6239068a
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Optimize GC for sprite update.
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2023-02-18 14:42:42 +08:00 |
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ff8c925f32
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Optimize GC for setting image.frame .
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2023-02-18 14:40:56 +08:00 |
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2a6a33e60c
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Pull up material disposal to MeshBase.
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2023-02-18 14:39:45 +08:00 |
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6a648c2dcd
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Fix error on image.frame(s) not set.
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2023-02-17 21:12:41 +08:00 |
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db0165d145
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Pull up ISkinnableGroup.
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2023-02-17 15:19:18 +08:00 |
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7015426300
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Add error handling for setting text.frames .
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2023-02-17 14:41:12 +08:00 |
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0d4cc5e208
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Add skin property image.frames and image.index .
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2023-02-17 14:40:34 +08:00 |
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eb6dafbd60
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Add animation stub and effect stub for skin.
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2023-02-15 18:12:41 +08:00 |
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1b1ed42a1b
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Code cleanup.
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2023-02-10 15:50:49 +08:00 |
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b437925f92
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Replace TrustedAsOfLength with safe As and Set.
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2023-02-10 15:47:20 +08:00 |
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4e9d7e5b87
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Optimize GC for SectionalGameObject.
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2023-02-07 23:15:11 +08:00 |
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be64bc76b5
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Revert "Revise update clone type to update depth."
This reverts commit 4185303bd2 .
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2023-01-20 22:26:56 +08:00 |
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4185303bd2
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Revise update clone type to update depth.
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2023-01-17 22:16:09 +08:00 |
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1d3aa85446
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Fix polysec.part. Enable judge anchor.
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2023-01-13 16:46:29 +08:00 |
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7c77ba83f8
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Fix polysec not mapping textures correctly if texture set partly.
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2023-01-03 11:58:39 +08:00 |
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13c55dc23e
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Optimize GC for PropOp.Enum<T>.
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2022-12-23 17:45:07 +08:00 |
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0049ace91a
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Refactor polysec.suppressed to polysec.partial and polysec.part .
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2022-12-23 16:25:57 +08:00 |
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356f4df9a9
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Exception cleanup. Code cleanup.
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2022-12-23 15:20:16 +08:00 |
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ff5928b556
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Code cleanup.
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2022-12-22 17:15:31 +08:00 |
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3bead4f1b3
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Add "polysec.suppressed" property.
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2022-12-22 17:10:55 +08:00 |
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da2313ab57
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Revert incorrect uct.
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2022-12-22 12:30:57 +08:00 |
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c5571e7d17
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Make frame properties animatable.
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2022-12-21 20:22:41 +08:00 |
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571320630b
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Optimize performance for skin component properties.
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2022-12-20 16:04:35 +08:00 |
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e43a0e62b7
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Fix zindex property not working on polysec component.
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2022-11-26 21:55:03 +08:00 |
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e5d6e549bd
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Code cleanup.
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2022-11-21 18:16:12 +08:00 |
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145c0ce6c8
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Optimize GC for value updating in text component.
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2022-11-21 14:10:20 +08:00 |
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109b489104
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Introduce TargetString to eliminate text GC.
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2022-11-21 14:09:01 +08:00 |
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