Code cleanup.
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@@ -144,8 +144,8 @@ namespace Cryville.Crtr.Event {
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else if (s.CloneType == 17) Init();
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}
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public virtual void StartLogicalUpdate(ContainerState s) { }
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public virtual void StartPreGraphicalUpdate(ContainerState s) { }
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public virtual void StartGraphicalUpdate(ContainerState s) {
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protected virtual void StartPreGraphicalUpdate(ContainerState s) { }
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protected virtual void StartGraphicalUpdate(ContainerState s) {
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if (gogroup) gogroup.gameObject.SetActive(true);
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}
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#endregion
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@@ -175,8 +175,8 @@ namespace Cryville.Crtr.Event {
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else if (gogroup && s.CloneType == 2) MatchDynamic(s, 1);
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}
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#region End methods
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public virtual void EndGraphicalUpdate(ContainerState s) { }
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public virtual void EndPreGraphicalUpdate(ContainerState s) { }
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protected virtual void EndGraphicalUpdate(ContainerState s) { }
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protected virtual void EndPreGraphicalUpdate(ContainerState s) { }
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public virtual void EndLogicalUpdate(ContainerState s) { }
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public virtual void EndPhysicalUpdate(ContainerState s) { }
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public virtual void Dispose() {
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