Fix misspelling.
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@@ -106,7 +106,7 @@ namespace Cryville.Crtr {
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break;
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}
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catch (Exception ex) {
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Logger.Log("main", 4, "Audio", "An error occured when initializing the audio engine: {0}", ex);
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Logger.Log("main", 4, "Audio", "An error occurred when initializing the audio engine: {0}", ex);
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Logger.Log("main", 3, "Audio", "Trying to use fallback audio engines");
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EngineBuilder.Engines.Remove(AudioManager.GetType());
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}
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@@ -155,7 +155,7 @@ namespace Cryville.Crtr {
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AudioManager.Dispose();
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}
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catch (Exception ex) {
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LogException("Game", "An error occured while shutting down", ex);
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LogException("Game", "An error occurred while shutting down", ex);
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}
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finally {
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Logger.Close();
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