Update Cryville.Input.
This commit is contained in:
@@ -1,9 +1,19 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Cryville.Input.Unity.Android {
|
||||
internal delegate void AndroidInputProxy_Callback(int id, int action, long time, float x, float y, float z, float w);
|
||||
struct ProxiedInputFrame {
|
||||
public int hid;
|
||||
public int id;
|
||||
public int action;
|
||||
public long time;
|
||||
public float x;
|
||||
public float y;
|
||||
public float z;
|
||||
public float w;
|
||||
};
|
||||
internal static class NativeMethods {
|
||||
[DllImport("AndroidInputProxy")]
|
||||
public static extern void AndroidInputProxy_RegisterCallback(int hid, AndroidInputProxy_Callback cb);
|
||||
[PreserveSig]
|
||||
public static extern int AndroidInputProxy_Poll(out ProxiedInputFrame frame);
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user