Suppress naming style warning.
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@@ -258,6 +258,7 @@ namespace Cryville.Crtr {
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#endif
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}
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#pragma warning disable IDE1006
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private void _returnToMenu() {
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GameObject.Find("Master").GetComponent<Master>().ShowMenu();
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GameObject.Destroy(gameObject);
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@@ -267,6 +268,7 @@ namespace Cryville.Crtr {
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SceneManager.UnloadScene("Play");
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#endif
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}
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#pragma warning restore IDE1006
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bool logEnabled = true;
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public void ToggleLogs() {
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