Code cleanup.
This commit is contained in:
@@ -140,13 +140,13 @@ namespace Cryville.Crtr.Components {
|
||||
|
||||
verts = _vertPool.Rent(vc * vcpsec);
|
||||
uvs = _uvPool.Rent(vc * vcpsec);
|
||||
int i = 0; int t = 0; float l = 0; int m = 0;
|
||||
if (head.Frame != null) { m++; GenerateMeshTo(verts, uvs, out trih, head, ref i, ref t, ref l, 0, headLength, vcpsec, hvc); }
|
||||
m++; GenerateMeshTo(verts, uvs, out trib, body, ref i, ref t, ref l, headLength, sumLength - tailLength, vcpsec, hvc + bvc);
|
||||
if (tail.Frame != null) { m++; GenerateMeshTo(verts, uvs, out trit, tail, ref i, ref t, ref l, sumLength - tailLength, sumLength, vcpsec, vc); }
|
||||
int i = 0; int t = 0; float l = 0;
|
||||
if (head.Frame != null) { GenerateMeshTo(verts, uvs, out trih, head, ref i, ref t, ref l, 0, headLength, vcpsec, hvc); }
|
||||
GenerateMeshTo(verts, uvs, out trib, body, ref i, ref t, ref l, headLength, sumLength - tailLength, vcpsec, hvc + bvc);
|
||||
if (tail.Frame != null) { GenerateMeshTo(verts, uvs, out trit, tail, ref i, ref t, ref l, sumLength - tailLength, sumLength, vcpsec, vc); }
|
||||
|
||||
mesh.Mesh.subMeshCount = 3;
|
||||
m = 0;
|
||||
int m = 0;
|
||||
mesh.Mesh.SetVertices(verts);
|
||||
mesh.Mesh.SetUVs(0, uvs);
|
||||
mesh.Mesh.SetTriangles(head.Frame == null ? _emptyTris : trih, m++);
|
||||
|
Reference in New Issue
Block a user