Rename render distance settings.
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@@ -367,8 +367,8 @@ namespace Cryville.Crtr {
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#region Load
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#region Load
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void Play() {
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void Play() {
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disableGC = Settings.Default.DisableGC;
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disableGC = Settings.Default.DisableGC;
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clippingDist = Settings.Default.BackwardClippingDistance;
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clippingDist = Settings.Default.BackwardRenderDistance;
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renderDist = Settings.Default.RenderDistance;
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renderDist = Settings.Default.ForwardRenderDistance;
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renderStep = Settings.Default.RenderStep;
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renderStep = Settings.Default.RenderStep;
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actualRenderStep = renderStep;
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actualRenderStep = renderStep;
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autoRenderStep = renderStep == 0;
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autoRenderStep = renderStep == 0;
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