Implement effect.
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@@ -44,6 +44,7 @@ namespace Cryville.Crtr {
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EventBus nbus;
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InputProxy inputProxy;
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Judge judge;
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public static EffectManager effectManager;
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bool started = false;
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static bool initialized;
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@@ -160,6 +161,8 @@ namespace Cryville.Crtr {
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tbus.ForwardStepByTime(renderDist, step);
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tbus.EndGraphicalUpdate();
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UnityEngine.Profiling.Profiler.EndSample();
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effectManager.Tick(cbus.Time);
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}
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catch (Exception ex) {
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Game.LogException("Game", "An error occured while playing", ex);
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@@ -496,6 +499,8 @@ namespace Cryville.Crtr {
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if (tbus != null) { tbus.Dispose(); tbus = null; }
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if (bbus != null) { bbus.Dispose(); bbus = null; }
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if (cbus != null) { cbus.Dispose(); cbus.DisposeAll(); cbus = null; }
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effectManager.Dispose();
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effectManager = null;
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etor = null;
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Logger.Log("main", 1, "Game", "Stopped");
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}
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@@ -638,6 +643,7 @@ namespace Cryville.Crtr {
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skin.LoadPdt(dir);
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pskin = skin.Root;
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pskin.Optimize(etor);
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effectManager = new EffectManager(pskin);
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}
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#endregion
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}
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59
Assets/Cryville/Crtr/EffectGroup.cs
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59
Assets/Cryville/Crtr/EffectGroup.cs
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@@ -0,0 +1,59 @@
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using Cryville.Common.Buffers;
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using System.Collections.Generic;
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namespace Cryville.Crtr {
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public class EffectGroup {
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public EffectDefinition Definition { get; private set; }
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readonly EffectPool _pool;
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class EffectPool : ObjectPool<EffectInstance> {
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readonly List<EffectInstance> _instances
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= new List<EffectInstance>();
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readonly EffectGroup _group;
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public EffectPool(EffectGroup group) : base(256) {
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_group = group;
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}
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protected override EffectInstance Construct() {
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var result = new EffectInstance(_group.Definition);
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_instances.Add(result);
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return result;
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}
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public void DisposeAll() {
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foreach (var i in _instances) i.Dispose();
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}
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}
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readonly Dictionary<float, EffectInstance> _instances
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= new Dictionary<float, EffectInstance>();
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readonly List<EffectInstance> _endQueue
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= new List<EffectInstance>();
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public EffectGroup(EffectDefinition def) {
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Definition = def;
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_pool = new EffectPool(this);
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}
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double _time;
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public void Tick(double time) {
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_time = time;
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while (_endQueue.Count > 0) {
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var item = _endQueue[0];
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if (item.EndTime > _time) break;
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item.OnDone();
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_instances.Remove(item.Index);
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_pool.Return(item);
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_endQueue.RemoveAt(0);
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}
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}
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public void Emit(float index) {
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EffectInstance instance;
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if (!_instances.TryGetValue(index, out instance)) {
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_instances.Add(index, instance = _pool.Rent());
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}
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instance.Index = index;
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instance.OnEmit(_time);
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var i = _endQueue.BinarySearch(instance);
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if (i < 0) i = ~i;
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_endQueue.Insert(i, instance);
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}
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public void Dispose() {
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_pool.DisposeAll();
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}
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}
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}
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11
Assets/Cryville/Crtr/EffectGroup.cs.meta
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11
Assets/Cryville/Crtr/EffectGroup.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: d0d27f9b4383b3445a2a27bfe94173a5
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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66
Assets/Cryville/Crtr/EffectInstance.cs
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66
Assets/Cryville/Crtr/EffectInstance.cs
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@@ -0,0 +1,66 @@
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using Cryville.Common;
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using Cryville.Crtr.Components;
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using UnityEngine;
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namespace Cryville.Crtr {
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public class EffectInstance : ISkinnableGroup, IComparable<EffectInstance> {
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readonly EffectDefinition _def;
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readonly SkinContainer _skinContainer;
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public Transform RootTransform { get; private set; }
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public EffectInstance(EffectDefinition def) {
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_def = def;
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_skinContainer = new SkinContainer(_def.elements);
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RootTransform = new GameObject("effect:" + GetHashCode().ToString(CultureInfo.InvariantCulture)).transform;
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SkinContext = new SkinContext(RootTransform);
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ChartPlayer.etor.ContextCascadeInsertBlock();
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_skinContainer.MatchStatic(this);
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ChartPlayer.etor.ContextCascadeDiscardBlock();
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foreach (var i in RootTransform.GetComponentsInChildren<SkinComponent>())
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i.Init();
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_indexSrc = new PropSrc.Float(() => Index);
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_durationOp = new PropOp.Float(v => _duration = v);
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}
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public float Index { get; set; }
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static readonly int _var_index = IdentifierManager.SharedInstance.Request("index");
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readonly PropSrc _indexSrc;
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double _startTime;
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float _duration;
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readonly PropOp _durationOp;
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public double EndTime { get { return _startTime + _duration; } }
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public void OnEmit(double time) {
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_startTime = time;
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RootTransform.gameObject.SetActive(true);
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ChartPlayer.etor.ContextCascadeInsert();
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ChartPlayer.etor.ContextCascadeUpdate(_var_index, _indexSrc);
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ChartPlayer.etor.Evaluate(_durationOp, _def.duration);
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_skinContainer.MatchDynamic(this, 0);
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ChartPlayer.etor.ContextCascadeDiscard();
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}
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public void OnDone() {
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RootTransform.gameObject.SetActive(false);
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}
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public void Dispose() {
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GameObject.Destroy(RootTransform.gameObject);
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}
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public string TypeName { get { throw new InvalidOperationException("Type name undefined"); } }
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public SkinContext SkinContext { get; private set; }
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public Anchor OpenedAnchor { get { throw new InvalidOperationException("Anchor not supported"); } }
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public void PushAnchorEvent(double time, int name) {
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throw new InvalidOperationException("Anchor not supported");
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}
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public void RegisterAnchor(int name) {
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throw new InvalidOperationException("Anchor not supported");
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}
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public bool TryGetAnchorsByName(int name, out IReadOnlyCollection<Anchor> result) {
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throw new InvalidOperationException("Anchor not supported");
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}
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public int CompareTo(EffectInstance other) {
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return EndTime.CompareTo(other.EndTime);
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}
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}
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}
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11
Assets/Cryville/Crtr/EffectInstance.cs.meta
Normal file
11
Assets/Cryville/Crtr/EffectInstance.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: f442db34239c47046ba1b6fdae8e1216
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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22
Assets/Cryville/Crtr/EffectManager.cs
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22
Assets/Cryville/Crtr/EffectManager.cs
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@@ -0,0 +1,22 @@
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using System.Collections.Generic;
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namespace Cryville.Crtr {
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public class EffectManager {
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readonly Dictionary<int, EffectGroup> _groups
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= new Dictionary<int, EffectGroup>();
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public EffectManager(PdtSkin skin) {
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foreach (var e in skin.effects) {
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_groups.Add(e.Key.Key, new EffectGroup(e.Value));
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}
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}
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public void Tick(double time) {
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foreach (var g in _groups) g.Value.Tick(time);
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}
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public void Emit(int id, float index) {
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_groups[id].Emit(index);
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}
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public void Dispose() {
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foreach (var g in _groups) g.Value.Dispose();
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}
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}
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}
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11
Assets/Cryville/Crtr/EffectManager.cs.meta
Normal file
11
Assets/Cryville/Crtr/EffectManager.cs.meta
Normal file
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 980c0f18a6f491d44a866a85910cb458
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
|
@@ -59,9 +59,6 @@ namespace Cryville.Crtr {
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foreach (var e in effects) {
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var effect = e.Value;
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etor.ContextCascadeInsert();
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if (effect.args != null) foreach (var i in effect.args) {
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etor.ContextCascadeUpdate(i.Key, PropSrc.Error);
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}
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etor.Optimize(effect.duration);
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effect.elements.Optimize(etor);
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etor.ContextCascadeDiscard();
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@@ -101,7 +98,6 @@ namespace Cryville.Crtr {
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}
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public class EffectDefinition {
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public Identifier[] args;
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public PdtExpression duration;
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public SkinElement elements;
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}
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@@ -98,16 +98,21 @@ namespace Cryville.Crtr {
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}
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public class EmitEffect : SkinPropertyKey {
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public int Name { get; set; }
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public EmitEffect() { }
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public EmitEffect() {
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_op = new PropOp.Float(v => _index = v);
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}
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public override string ToString() {
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return string.Format("@emit {0}", IdentifierManager.SharedInstance.Retrieve(Name));
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}
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public override bool IsValueRequired { get { return true; } }
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public override void ExecuteStatic(ISkinnableGroup group, RuntimeSkinContext ctx, PdtExpression exp) {
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// TODO
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throw new InvalidOperationException("Emitting effect in static context is not allowed");
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}
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float _index;
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readonly PropOp _op;
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public override void ExecuteDynamic(ISkinnableGroup group, RuntimeSkinContext ctx, PdtExpression exp, int dl) {
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// TODO
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ChartPlayer.etor.Evaluate(_op, exp);
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ChartPlayer.effectManager.Emit(Name, _index);
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}
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}
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}
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