Implement preset path in file dialog.

This commit is contained in:
2022-12-16 17:50:26 +08:00
parent e6d94f248c
commit 5d17555744
4 changed files with 51 additions and 15 deletions

View File

@@ -1,4 +1,5 @@
using System;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using UnityEngine.UI;
@@ -27,6 +28,12 @@ namespace Cryville.Common.Unity {
set { m_filter = value; }
}
public Dictionary<string, string> m_presetPaths = new Dictionary<string, string>();
public Dictionary<string, string> PresetPaths {
get { return m_presetPaths; }
set { m_presetPaths = value; }
}
GameObject prefabButton;
void Start() {
@@ -96,6 +103,16 @@ namespace Cryville.Common.Unity {
#else
#error No update GUI logic
#endif
foreach (var p in m_presetPaths) {
var d = new DirectoryInfo(p.Value);
if (d.Exists) {
GameObject btn = Instantiate(prefabButton);
btn.GetComponentInChildren<Text>().text = p.Key;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(d));
btn.transform.SetParent(drives, false);
}
}
}
CallHelper.Purge(dirs);
DirectoryInfo[] subdirs = CurrentDirectory.GetDirectories();

View File

@@ -1,4 +1,6 @@
namespace Cryville.Crtr.Browsing {
using System.Collections.Generic;
namespace Cryville.Crtr.Browsing {
public interface IResourceManager<T> {
string[] CurrentDirectory { get; }
int ChangeDirectory(string[] dir);
@@ -10,5 +12,6 @@
bool ImportItemFrom(string path);
string[] GetSupportedFormats();
Dictionary<string, string> GetPresetPaths();
}
}

View File

@@ -17,6 +17,8 @@ namespace Cryville.Crtr.Browsing {
static readonly Dictionary<string, List<ResourceConverter>> converters
= new Dictionary<string, List<ResourceConverter>>();
static readonly Dictionary<string, string> localRes
= new Dictionary<string, string>();
public LegacyResourceManager(string rootPath) {
_rootPath = rootPath;
@@ -41,6 +43,15 @@ namespace Cryville.Crtr.Browsing {
}
}
}
var fs2 = ext.GetResourceFinders();
if (fs2 != null) {
foreach (var f in fs2) {
var name = f.Name;
var path = f.GetRootPath();
if (name != null && path != null)
localRes.Add(name, path);
}
}
Logger.Log("main", 1, "Resource", "Loaded extension {0}", ReflectionHelper.GetNamespaceQualifiedName(type));
}
catch (Exception ex) {
@@ -211,5 +222,9 @@ namespace Cryville.Crtr.Browsing {
public string[] GetSupportedFormats() {
return converters.Keys.ToArray();
}
public Dictionary<string, string> GetPresetPaths() {
return localRes;
}
}
}

View File

@@ -21,6 +21,7 @@ namespace Cryville.Crtr.Browsing {
_dialog = GameObject.Instantiate(Resources.Load<GameObject>("Common/FileDialog")).GetComponent<FileDialog>();
_dialog.gameObject.SetActive(false);
_dialog.Filter = ResourceManager.GetSupportedFormats();
_dialog.PresetPaths = ResourceManager.GetPresetPaths();
_dialog.OnClose += OnAddDialogClosed;
}