Add object pool related debug status info.
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@@ -260,8 +260,10 @@ namespace Cryville.Crtr {
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);
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);
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if (started) {
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if (started) {
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statusbuf.AppendFormat(
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statusbuf.AppendFormat(
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"\nStates: c{0} / b{1}",
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"\nStates: c{0} / b{1}\nPools: RMV {2}, MC {3}",
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cbus.ActiveStateCount, bbus.ActiveStateCount
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cbus.ActiveStateCount, bbus.ActiveStateCount,
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ContainerState.RMVPool.RentedCount,
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ContainerState.MCPool.RentedCount
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);
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);
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statusbuf.AppendFormat(
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statusbuf.AppendFormat(
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"\nSTime: {0:G17}s {3} {4}\ndATime: {1:+0.0ms;-0.0ms;0} {3} {4}\ndITime: {2:+0.0ms;-0.0ms;0} {3} {5}",
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"\nSTime: {0:G17}s {3} {4}\ndATime: {1:+0.0ms;-0.0ms;0} {3} {4}\ndITime: {2:+0.0ms;-0.0ms;0} {3} {5}",
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