From 4707c40e6a23668434bd5194d3c7dd4798048ba6 Mon Sep 17 00:00:00 2001 From: PopSlime Date: Sat, 11 Feb 2023 23:11:45 +0800 Subject: [PATCH] Add object pool related debug status info. --- Assets/Cryville/Crtr/ChartPlayer.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/Assets/Cryville/Crtr/ChartPlayer.cs b/Assets/Cryville/Crtr/ChartPlayer.cs index 3c00081..d646a38 100644 --- a/Assets/Cryville/Crtr/ChartPlayer.cs +++ b/Assets/Cryville/Crtr/ChartPlayer.cs @@ -260,8 +260,10 @@ namespace Cryville.Crtr { ); if (started) { statusbuf.AppendFormat( - "\nStates: c{0} / b{1}", - cbus.ActiveStateCount, bbus.ActiveStateCount + "\nStates: c{0} / b{1}\nPools: RMV {2}, MC {3}", + cbus.ActiveStateCount, bbus.ActiveStateCount, + ContainerState.RMVPool.RentedCount, + ContainerState.MCPool.RentedCount ); statusbuf.AppendFormat( "\nSTime: {0:G17}s {3} {4}\ndATime: {1:+0.0ms;-0.0ms;0} {3} {4}\ndITime: {2:+0.0ms;-0.0ms;0} {3} {5}",