Pull up material disposal to MeshBase.

This commit is contained in:
2023-02-18 14:39:45 +08:00
parent 8910b1f4a0
commit 2a6a33e60c
4 changed files with 21 additions and 17 deletions

View File

@@ -86,6 +86,7 @@ namespace Cryville.Crtr.Components {
var m = new MeshWrapper();
m.Init(mesh.MeshTransform);
m.Mesh = new Mesh();
m.Renderer.material = MeshWrapper.NewMaterial(); // TODO Destroy or add to `materials`
m.Renderer.material.mainTexture = tex;
meshes.Add(tex, m);
verts.Add(tex, new List<Vector3>());