refactor: Update Unity to 2022.3.62
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@@ -6,13 +6,13 @@ using UnityEngine;
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namespace Cryville.Crtr {
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public static class BuiltinResources {
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public static Dictionary<string, Type> Components
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= new Dictionary<string, Type>();
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= new();
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public static Dictionary<string, Shader> Shaders
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= new Dictionary<string, Shader>();
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= new();
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public static Dictionary<string, Mesh> Meshes
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= new Dictionary<string, Mesh>();
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= new();
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public static Dictionary<string, Material> Materials
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= new Dictionary<string, Material>();
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= new();
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static bool loaded;
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