refactor: Update Unity to 2022.3.62
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@@ -34,8 +34,7 @@ namespace Cryville.Crtr.Browsing.Legacy {
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}
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public bool ImportFrom(Uri uri) {
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var file = new FileInfo(uri.LocalPath);
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IEnumerable<ResourceConverter> converters;
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if (!ExtensionManager.TryGetConverters(file.Extension, out converters)) return false;
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if (!ExtensionManager.TryGetConverters(file.Extension, out IEnumerable<ResourceConverter> converters)) return false;
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foreach (var converter in converters) {
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var resources = new List<Resource>();
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var ses = new ConversionSession {
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@@ -69,8 +68,7 @@ namespace Cryville.Crtr.Browsing.Legacy {
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coverFile.CopyTo(Path.Combine(dir.FullName, tres.Meta.cover), true);
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}
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}
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else if (res is FileResource) {
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var tres = (FileResource)res;
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else if (res is FileResource tres) {
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DirectoryInfo dest;
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bool singleFileFlag = false;
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if (res is ChartResource)
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