195 lines
6.8 KiB
C#
195 lines
6.8 KiB
C#
using Cryville.Crtr.Extension;
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using Cryville.Crtr.Extensions.Umg;
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using Cryville.Crtr.Extensions;
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using Cryville.Crtr.UI;
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using Newtonsoft.Json;
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using System.Collections.Generic;
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using System.IO;
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using System;
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using System.Linq;
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using Cryville.Crtr.Browsing.Actions;
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namespace Cryville.Crtr.Browsing.Legacy {
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internal class LegacyResourceStore : IResourceDestination {
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public string RootPath { get; private set; }
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public IResourceAction ImportAction { get; private set; }
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public event Action ResourceImported;
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static bool _init;
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public LegacyResourceStore(string rootPath) {
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RootPath = rootPath;
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ImportAction = new ImportResourceAction(this);
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if (!_init) {
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_init = true;
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ExtensionManager.Init(rootPath);
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}
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}
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public bool CanImport(Uri uri) {
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if (!uri.IsFile) return false;
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return CanImportFile(new FileInfo(uri.LocalPath));
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}
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protected bool CanImportFile(FileInfo file) {
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return !file.FullName.StartsWith(new DirectoryInfo(RootPath).FullName);
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}
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public bool ImportFrom(Uri uri) {
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var file = new FileInfo(uri.LocalPath);
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if (!ExtensionManager.TryGetConverters(file.Extension, out IEnumerable<ResourceConverter> converters)) return false;
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foreach (var converter in converters) {
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var resources = new List<Resource>();
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var ses = new ConversionSession {
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OnResourceAdd = res => resources.Add(res)
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};
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try {
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converter.Convert(file, ses);
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}
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catch (Exception ex) {
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LogAndPopupExtra(4, ex, "Failed to import resource: {0}", ex.Message);
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return false;
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}
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foreach (var res in resources) {
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if (!res.Valid) {
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LogAndPopup(3, "Attempt to import invalid resource: {0}", res);
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}
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else if (res is RawChartResource) {
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var tres = (RawChartResource)res;
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var dir = new DirectoryInfo(Path.Combine(RootPath, "charts", res.Name));
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if (!dir.Exists) dir.Create();
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using (var writer = new StreamWriter(Path.Combine(dir.FullName, ".json"))) {
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writer.Write(JsonConvert.SerializeObject(ConvertChartData(tres.Main), Game.GlobalJsonSerializerSettings));
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}
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using (var writer = new StreamWriter(Path.Combine(dir.FullName, ".umgc"))) {
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tres.Meta.data = "";
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writer.Write(JsonConvert.SerializeObject(tres.Meta, Game.GlobalJsonSerializerSettings));
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}
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if (tres.Meta.cover != null) {
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var coverFile = new FileInfo(Path.Combine(file.Directory.FullName, tres.Meta.cover));
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if (coverFile.Exists)
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coverFile.CopyTo(Path.Combine(dir.FullName, tres.Meta.cover), true);
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}
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}
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else if (res is FileResource tres) {
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DirectoryInfo dest;
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bool singleFileFlag = false;
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if (res is ChartResource)
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dest = new DirectoryInfo(Path.Combine(RootPath, "charts", res.Name));
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else if (res is ExtensionResource) {
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dest = new DirectoryInfo(Path.Combine(RootPath, "extensions"));
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singleFileFlag = true;
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Popup.Create("Please restart the game to reload the extensions");
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}
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else if (res is RulesetResource)
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dest = new DirectoryInfo(Path.Combine(RootPath, "rulesets", res.Name));
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else if (res is SkinResource)
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dest = new DirectoryInfo(Path.Combine(RootPath, "skins", (res as SkinResource).RulesetName, res.Name));
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else if (res is SongResource)
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dest = new DirectoryInfo(Path.Combine(RootPath, "songs", res.Name));
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else {
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LogAndPopup(3, "Attempt to import unsupported file resource: {0}", res);
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continue;
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}
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if (singleFileFlag || !dest.Exists) {
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dest.Create();
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tres.Master.CopyTo(Path.Combine(dest.FullName, singleFileFlag ? tres.Master.Name : tres.Master.Extension));
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foreach (var attachment in tres.Attachments) {
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if (singleFileFlag) throw new InvalidOperationException("Internal error");
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attachment.CopyTo(Path.Combine(dest.FullName, attachment.Name));
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}
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}
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else Game.MainLogger.Log(1, "Resource", "Resource already exists: {0}", res);
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}
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else {
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LogAndPopup(3, "Attempt to import unsupported resource: {0}", res);
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}
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}
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ResourceImported?.Invoke();
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return true;
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}
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return false;
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}
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void LogAndPopup(int level, string format, params object[] args) {
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var msg = string.Format(format, args);
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Game.MainLogger.Log(level, "Resource", msg);
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Popup.Create(msg);
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}
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void LogAndPopupExtra(int level, object extraLog, string format, params object[] args) {
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var msg = string.Format(format, args);
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Game.MainLogger.Log(level, "Resource", "{0}\n{1}", msg, extraLog);
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Popup.Create(msg);
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}
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static Chart ConvertChartData(ChartData i) {
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return new Chart {
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endtime = ConvertBeatTime(i.endtime),
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format = i.format,
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groups = ConvertGroups(i.groups),
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motions = ConvertMotions(i.motions),
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ruleset = i.ruleset,
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sigs = ConvertSignatures(i.sigs),
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sounds = ConvertSounds(i.sounds),
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time = ConvertBeatTime(i.time),
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};
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}
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static BeatTime? ConvertBeatTime(Extension.BeatTime? value) {
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if (value == null) return null;
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return new BeatTime(value.Value.b, value.Value.n, value.Value.d);
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}
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static List<Chart.Group> ConvertGroups(List<ChartData.Group> l) {
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return l.Select(i => new Chart.Group {
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endtime = ConvertBeatTime(i.endtime),
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motions = ConvertMotions(i.motions),
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notes = ConvertNotes(i.notes),
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time = ConvertBeatTime(i.time),
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tracks = ConvertTracks(i.tracks),
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}).ToList();
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}
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static List<Chart.Judge> ConvertJudges(List<ChartData.Judge> l) {
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return l.Select(i => new Chart.Judge {
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endtime = ConvertBeatTime(i.endtime),
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name = i.name,
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time = ConvertBeatTime(i.time),
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}).ToList();
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}
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static List<Chart.Motion> ConvertMotions(List<ChartData.Motion> l) {
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return l.Select(i => new Chart.Motion {
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endtime = ConvertBeatTime(i.endtime),
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motion = i.motion,
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sumfix = i.sumfix,
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time = ConvertBeatTime(i.time),
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}).ToList();
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}
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static List<Chart.Note> ConvertNotes(List<ChartData.Note> l) {
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return l.Select(i => new Chart.Note {
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endtime = ConvertBeatTime(i.endtime),
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judges = ConvertJudges(i.judges),
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motions = ConvertMotions(i.motions),
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time = ConvertBeatTime(i.time),
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}).ToList();
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}
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static List<Chart.Signature> ConvertSignatures(List<ChartData.Signature> l) {
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return l.Select(i => new Chart.Signature {
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endtime = ConvertBeatTime(i.endtime),
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tempo = i.tempo,
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time = ConvertBeatTime(i.time),
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}).ToList();
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}
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static List<Chart.Sound> ConvertSounds(List<ChartData.Sound> l) {
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return l.Select(i => new Chart.Sound {
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endtime = ConvertBeatTime(i.endtime),
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id = i.id,
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offset = i.offset,
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time = ConvertBeatTime(i.time),
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}).ToList();
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}
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static List<Chart.Track> ConvertTracks(List<ChartData.Track> l) {
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return l.Select(i => new Chart.Track {
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endtime = ConvertBeatTime(i.endtime),
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motions = ConvertMotions(i.motions),
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time = ConvertBeatTime(i.time),
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}).ToList();
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}
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}
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}
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