Remove transparent property.
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@@ -86,7 +86,7 @@ namespace Cryville.Crtr.Components {
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else if (frameHeight != f.Value.Rect.height) throw new Exception("Inconsistent frame height");
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if (!meshes.ContainsKey(f.Value.Frame.Texture)) {
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var m = new MeshWrapper();
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m.Init(mesh.MeshTransform, transparent);
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m.Init(mesh.MeshTransform);
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m.Mesh = new Mesh();
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m.Renderer.material.mainTexture = f.Value.Frame.Texture;
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meshes.Add(f.Value.Frame.Texture, m);
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