Remove transparent property.
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@@ -105,7 +105,7 @@ namespace Cryville.Crtr.Components {
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body.Load();
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tail.Load();
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mesh.Init(transform, transparent);
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mesh.Init(transform);
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List<Material> materials = new List<Material>();
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if (head.FrameName != null) AddMat(materials, head.FrameName);
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