Prevents duplicate ruleset config tabs.

This commit is contained in:
2023-12-02 00:28:07 +08:00
parent c4e15fbbfd
commit 01b162883d
2 changed files with 25 additions and 4 deletions

View File

@@ -20,6 +20,7 @@ namespace Cryville.Crtr.Browsing.UI {
internal GameObject m_configBrowserPrefab;
BrowserTab _currentTab;
readonly Dictionary<int, BrowserTab> _tabMap = new Dictionary<int, BrowserTab>();
readonly Dictionary<BrowserTab, ResourceBrowser> _tabs = new Dictionary<BrowserTab, ResourceBrowser>();
public ActionManager Actions { get; private set; }
@@ -52,14 +53,25 @@ namespace Cryville.Crtr.Browsing.UI {
tab.Closed += OnTabClosed;
browser.gameObject.SetActive(false);
_tabs.Add(tab, browser);
_tabMap.Add(tab.GetHashCode(), tab);
return tab;
}
T InitBrowser<T>(T browser) where T : ResourceBrowser { browser.Init(this); return browser; }
public void AddAndOpenTab(string name, ResourceBrowser browser) {
public int AddAndOpenTab(string name, ResourceBrowser browser) {
InitBrowser(browser);
browser.transform.SetParent(m_browserContainer, false);
OnTabClicked(AddTab(name, browser, _currentTab.transform.GetSiblingIndex() + 1, true));
var tab = AddTab(name, browser, _currentTab.transform.GetSiblingIndex() + 1, true);
OnTabClicked(tab);
return tab.GetHashCode();
}
public bool TryOpenTab(int id) {
BrowserTab tab;
if (_tabMap.TryGetValue(id, out tab)) {
OnTabClicked(tab);
return true;
}
return false;
}
void OnTabClicked(BrowserTab tab) {
@@ -78,6 +90,7 @@ namespace Cryville.Crtr.Browsing.UI {
Destroy(tab.gameObject);
Destroy(_tabs[tab].gameObject);
_tabs.Remove(tab);
_tabMap.Remove(tab.GetHashCode());
if (_currentTab == tab) _currentTab = null;
}