Checks for closed/uninitialized context and devices. (#93)
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c9efe54672
commit
0eba1b1264
54
usb.go
54
usb.go
@@ -125,11 +125,20 @@ see the excellent "USB in a nutshell" guide: http://www.beyondlogic.org/usbnutsh
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*/
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package gousb
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import (
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"errors"
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"fmt"
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"sync"
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)
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// Context manages all resources related to USB device handling.
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type Context struct {
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ctx *libusbContext
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done chan struct{}
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libusb libusbIntf
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mu sync.Mutex
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devices map[*Device]bool
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}
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// Debug changes the debug level. Level 0 means no debug, higher levels
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@@ -146,9 +155,10 @@ func newContextWithImpl(impl libusbIntf) *Context {
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panic(err)
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}
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ctx := &Context{
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ctx: c,
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done: make(chan struct{}),
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libusb: impl,
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ctx: c,
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done: make(chan struct{}),
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libusb: impl,
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devices: make(map[*Device]bool),
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}
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go impl.handleEvents(ctx.ctx, ctx.done)
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return ctx
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@@ -165,6 +175,9 @@ func NewContext() *Context {
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// If there are any errors enumerating the devices,
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// the final one is returned along with any successfully opened devices.
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func (c *Context) OpenDevices(opener func(desc *DeviceDesc) bool) ([]*Device, error) {
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if c.ctx == nil {
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return nil, errors.New("OpenDevices called on a closed or uninitialized Context")
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}
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list, err := c.libusb.getDevices(c.ctx)
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if err != nil {
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return nil, err
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@@ -187,7 +200,11 @@ func (c *Context) OpenDevices(opener func(desc *DeviceDesc) bool) ([]*Device, er
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reterr = err
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continue
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}
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ret = append(ret, &Device{handle: handle, ctx: c, Desc: desc})
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o := &Device{handle: handle, ctx: c, Desc: desc}
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ret = append(ret, o)
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c.mu.Lock()
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c.devices[o] = true
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c.mu.Unlock()
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} else {
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c.libusb.dereference(dev)
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}
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@@ -219,13 +236,32 @@ func (c *Context) OpenDeviceWithVIDPID(vid, pid ID) (*Device, error) {
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return devs[0], nil
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}
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func (c *Context) closeDev(d *Device) {
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c.mu.Lock()
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defer c.mu.Unlock()
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c.libusb.close(d.handle)
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delete(c.devices, d)
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}
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func (c *Context) checkOpenDevs() error {
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c.mu.Lock()
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defer c.mu.Unlock()
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if l := len(c.devices); l > 0 {
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return fmt.Errorf("Context.Close called while %d Devices are still open, Close may be called only after all previously opened devices were successfuly closed.", l)
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}
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return nil
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}
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// Close releases the Context and all associated resources.
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func (c *Context) Close() error {
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var ret error
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c.done <- struct{}{}
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if c.ctx != nil {
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ret = c.libusb.exit(c.ctx)
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if c.ctx == nil {
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return nil
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}
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if err := c.checkOpenDevs(); err != nil {
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return err
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}
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c.done <- struct{}{}
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err := c.libusb.exit(c.ctx)
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c.ctx = nil
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return ret
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return err
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}
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