72 lines
1.7 KiB
C#
72 lines
1.7 KiB
C#
using System;
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using System.Collections.Generic;
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namespace Cryville.Crtr {
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public abstract class StateBase<T> {
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public int EventId;
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public float Time;
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public Chart chart;
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public List<T> events;
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bool breakflag = false;
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public StateBase(Chart c, List<T> evs) {
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chart = c;
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events = evs;
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EventId = 0;
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Time = 0;
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}
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public virtual StateBase<T> Clone() {
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return (StateBase<T>)base.MemberwiseClone();
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}
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public virtual void CopyTo(StateBase<T> dest) {
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dest.EventId = EventId;
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dest.Time = Time;
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dest.breakflag = breakflag;
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}
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public virtual void Break() {
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breakflag = true;
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}
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public void Forward(Action<T> callback = null) {
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ForwardToTime(float.PositiveInfinity, callback);
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}
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public void ForwardByTime(float time, Action<T> callback = null) {
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ForwardToTime(Time + time, callback);
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}
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public void ForwardOnceByTime(float time, Action<T> callback = null) {
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ForwardOnceToTime(Time + time, callback);
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}
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public void ForwardToTime(float toTime, Action<T> callback = null) {
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breakflag = false;
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ForwardOnceToTime(Time, callback);
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while (Time < toTime) {
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ForwardOnceToTime(toTime, callback);
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if (breakflag) break;
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}
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}
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public void ForwardStepByTime(float time, float step, Action<T> callback = null) {
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ForwardStepToTime(Time + time, step, callback);
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}
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public void ForwardStepToTime(float toTime, float step, Action<T> callback = null) {
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breakflag = false;
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ForwardOnceToTime(Time, callback);
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while (Time < toTime) {
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float next = Time + step;
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ForwardOnceToTime(next < toTime ? next : toTime, callback);
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if (breakflag) break;
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}
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}
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public abstract void ForwardOnceToTime(float toTime, Action<T> callback = null);
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}
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}
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