Files
crtr/Assets/Cryville/Crtr/TrackHandler.cs
2022-09-30 17:32:21 +08:00

252 lines
7.0 KiB
C#

using Cryville.Crtr.Components;
using Cryville.Crtr.Event;
using UnityEngine;
using Logger = Cryville.Common.Logger;
namespace Cryville.Crtr {
class TrackHandler : ContainerHandler {
// private StampedState cs;
readonly GroupHandler gh;
readonly Chart.Track track;
// List<GameObject> trackPool = new List<GameObject>();
// Dictionary<StampedEvent, GameObject> notePool = new Dictionary<StampedEvent, GameObject>();
public TrackHandler(GroupHandler gh, Chart.Track _track) : base() {
track = _track;
this.gh = gh;
}
public override string TypeName {
get {
return "track";
}
}
/*EventPrehandler ph;
List<StampedEvent> sevs = new List<StampedEvent>();
public void StartPrehandler(EventPrehandler parent) {
List<Chart.Event> appevs = new List<Chart.Event>();
/*foreach (Chart.Note ev in track.notes) {
if (ev.duration > 0) {
for (float b = 0f; b < ev.duration; b += ev.judgeinterval) {
appevs.Add(new Chart.Track.InternalJudgement() { beat = ev.beat, BeatOffset = b, Parent = ev });
}
}
}
ph = new EventPrehandler(
parent.chart,
track.motions.Cast<Chart.Event>(),
parent
);
}
public void PrehandleToTime(float toTime) {
ph.ForwardToTime(toTime, ev => { });
/*phs.ForwardToTime(toTime, ev => {
if (ev is Chart.Note) {
var tev = (Chart.Note)ev;
sevs.Add(new StampedEvent.Judge() {
Time = phs.Time - judge * tev.tol,
EndTime = phs.Time + judge * tev.tol,
Event = tev,
Type = tev.wipe ? JudgementType.Held : JudgementType.Attack,
JudgeArea = new Area() {
Point1 = phs.Point,
Point2 = phs.Point + new Chart.Point(0f, 0.1f, 0f, 0.1f).ToRelative(hitRect),
Type = AreaType.Circle
}
});
}
else if (ev is Chart.InternalJudgement) {
var tev = (Chart.InternalJudgement)ev;
sevs.Add(new StampedEvent.Judge() {
Time = phs.Time - judge * tev.Parent.tol,
EndTime = phs.Time + judge * tev.Parent.tol,
Event = tev,
Type = JudgementType.Held,
JudgeArea = new Area() {
Point1 = phs.Point,
Point2 = phs.Point + new Chart.Point(0f, 0.1f, 0f, 0.1f).ToRelative(hitRect),
Type = AreaType.Circle
}
});
}
});
}
public void EndPrehandler(StampedState parent) {
sevs = ph.Result;
cs = new StampedState(gh.ch.chart, sevs, parent);
}*/
/*List<StampedEvent.Judge> judgements = new List<StampedEvent.Judge>();
public void SendInput(int id, TouchPhase phase, Vector2 jpos) {
for (int i = judgements.Count - 1; i >= 0; i--) {
if (judgements[i].JudgeArea.Contains(jpos)) {
if (phase == TouchPhase.Began && judgements[i].Type == JudgementType.Attack) {
gh.ch.ReportJudge(true);
judgements.RemoveAt(i);
}
else if ((phase == TouchPhase.Stationary || phase == TouchPhase.Moved) && judgements[i].Type == JudgementType.Held) {
gh.ch.ReportJudge(true);
judgements.RemoveAt(i);
}
}
}
}*/
public override void Init() {
base.Init();
sgos = gogroup.GetComponentsInChildren<SectionalGameObject>();
}
SectionalGameObject[] sgos;
Vector3 bpos; Quaternion brot;
Vector3 spos;
protected override void PreAwake(ContainerState s) {
base.PreAwake(s);
pwp = Vector3.zero;
cpt = s.ScreenPoint;
ptime = s.Time;
if (s.CloneType == 2) {
a_head.position = GetCurrentWorldPoint();
a_head.rotation = Quaternion.Euler(s.Direction);
}
else if (s.CloneType == 3) {
spos = Vector3.zero;
bpos = cpt;
brot = Quaternion.Euler(s.Direction);
}
}
protected override void Awake(ContainerState s) {
base.Awake(s);
if (!gogroup) return;
var p = GetCurrentWorldPoint();
foreach (var i in sgos) {
i.Reset();
i.AppendPoint(p, s.QuatDir);
}
}
// readonly SectionalGameObject trackObj;
Vector3 cpt; // Current point
Vector3 ppt = Vector3.zero; // Previous point
Vector3 pwp = Vector3.zero; // Previous world point
float ptime; // Previous time
float length;
// readonly GameObject obj;
public override void Update(ContainerState s, StampedEvent ev) {
base.Update(s, ev);
if (s.CloneType == 2 || s.CloneType == 3) {
var tpt = s.ScreenPoint;
var tsv = s.ScrollVelocity;
/*Vector3 p = (Vector3)tpt - cpt;
p.z = prevz + (ts.Time - prevtime) * Main.sv * tsv;
Quaternion rotq = Quaternion.Euler(ts.Direction);
var np = prevwp + rotq * (p - prevp);
prevp = p;
prevz = p.z;
p = np;
prevwp = p;
prevtime = ts.Time;*/
Vector3 dpt = (Vector3)tpt - ppt; // Delta 2D point
dpt.z = (s.Time - ptime) * ChartPlayer.sv * tsv; // Delta Z
Quaternion rotq = Quaternion.Euler(s.Direction); // Rotation
var dwp = rotq * dpt; // Delta world point
var nl = length + dwp.magnitude; // New length
var tdist = s.Distance;
if (nl >= tdist) {
s.Break();
return;
}
length = nl;
var wp = pwp + dwp; // World point
pwp = wp;
ppt += dpt;
ptime = s.Time;
if (!gogroup || s.CloneType == 3) return;
// sgos = gogroup.GetComponentsInChildren<PolygonSGO>();
var p = GetCurrentWorldPoint();
foreach (var i in sgos)
i.AppendPoint(p, s.QuatDir);
}
else UpdatePosition(s);
}
void UpdatePosition(ContainerState s) {
cpt = s.ScreenPoint;
ppt = cpt;
pwp = Vector3.zero;
ptime = s.Time;
length = 0;
//Logger.LogFormat("main", 0, "Debug", "SV: {0}", cs.GetRawValue<Vec1m>("svm").Value);
}
// TODO Fix anchor rotation
public override void Anchor() {
base.Anchor();
spos = bpos - GetCurrentWorldPoint();
}
public override void EndUpdate(ContainerState s) {
OpenAnchor("tail");
base.EndUpdate(s);
CloseAnchor("tail");
if (s.CloneType == 0 || s.CloneType == 2) {
EndUpdatePosition(ts);
/*if (trackObj != null) {
trackObj.AppendPoint(p);
trackObj.Seal();
}*/
// sgos = gogroup.GetComponentsInChildren<PolygonSGO>();
var p = GetCurrentWorldPoint();
foreach (var i in sgos) {
i.AppendPoint(p, s.QuatDir);
i.Seal();
}
a_tail.position = GetCurrentWorldPoint();
a_tail.rotation = Quaternion.Euler(ts.Direction);
}
else if (s.CloneType == 3) EndUpdatePosition(ns);
else if (s.CloneType >= 16) EndUpdatePosition(ps);
}
void EndUpdatePosition(ContainerState s) {
var tpt = s.ScreenPoint;
var tsv = s.ScrollVelocity;
/*float endtime = ts.Time + Main.fogDist;
Vector3 ep;
ep = (Vector3)tpt - (Vector3)cpt;
ep.z = (endtime - cs.Time) * Main.sv * tsv;
Quaternion erotq = Quaternion.Euler(ts.Direction);
ep = pwp + erotq * (ep - ppt);*/
Vector3 dpt = (Vector3)tpt - ppt;
dpt.z = (s.Time - ptime) * ChartPlayer.sv * tsv;
Quaternion rotq = Quaternion.Euler(s.Direction);
var dwp = rotq * dpt; // Delta world point
var nl = length + dwp.magnitude; // New length
var tdist = s.Distance;
if (nl >= tdist)
dwp *= (tdist - length) / (nl - length);
length = nl;
var wp = pwp + dwp; // World point
pwp = wp;
ppt += dpt;
}
public Vector3 GetCurrentWorldPoint() {
return pwp + cpt + spos;
}
}
}