24 lines
423 B
C#
24 lines
423 B
C#
using UnityEngine;
|
|
using Logger = Cryville.Common.Logger;
|
|
|
|
namespace Cryville.Crtr {
|
|
internal class Master : MonoBehaviour {
|
|
#pragma warning disable IDE0044
|
|
[SerializeField]
|
|
private GameObject m_menu;
|
|
#pragma warning restore IDE0044
|
|
|
|
internal void ShowMenu() {
|
|
m_menu.SetActive(true);
|
|
}
|
|
|
|
internal void HideMenu() {
|
|
m_menu.SetActive(false);
|
|
}
|
|
|
|
void OnApplicationQuit() {
|
|
Game.Shutdown();
|
|
}
|
|
}
|
|
}
|