Files
crtr/Assets/Cryville/Common/Unity/UI/DockOccupiedRatioLayoutGroup.cs
2022-09-30 17:32:21 +08:00

17 lines
451 B
C#

using UnityEngine;
namespace Cryville.Common.Unity.UI {
public sealed class DockOccupiedRatioLayoutGroup : DockLayoutGroup {
[SerializeField]
private float m_dockOccupiedRatio = 1;
public float DockOccupiedRatio {
get { return m_dockOccupiedRatio; }
set { base.SetProperty(ref m_dockOccupiedRatio, value); }
}
protected override float GetDockElementSize(Vector2 groupSize) {
return groupSize.x * m_dockOccupiedRatio;
}
}
}