Files
crtr/Assets/Cryville/Crtr/Browsing/UI/DetailPanel.cs

66 lines
1.7 KiB
C#

using Cryville.Common;
using System;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace Cryville.Crtr.Browsing.UI {
public class DetailPanel : MonoBehaviour {
[SerializeField]
Sprite m_coverPlaceholder;
[SerializeField]
GameObject m_placeholder;
[SerializeField]
GameObject m_content;
[SerializeField]
Image m_cover;
[SerializeField]
TMP_Text m_title;
[SerializeField]
TMP_Text m_desc;
ResourceBrowserMaster _master;
int _id;
ChartDetail _data;
void Awake() {
_master = GetComponentInParent<ResourceBrowserMaster>();
}
void OnDestroy() {
if (_data.Cover != null) _data.Cover.Cancel();
if (m_cover.sprite != null && m_cover.sprite != m_coverPlaceholder) {
Destroy(m_cover.sprite.texture);
Destroy(m_cover.sprite);
}
}
public void Load(int id, ChartDetail data) {
_id = id;
m_placeholder.SetActive(false);
m_content.SetActive(true);
OnDestroy();
_data = data;
m_cover.sprite = m_coverPlaceholder;
if (data.Cover != null) data.Cover.Destination = DisplayCover;
var meta = data.Meta;
m_title.text = string.Format("{0}\n{1}", meta.song.name, meta.name);
m_desc.text = string.Format(
"Music artist: {0}\nCharter: {1}\nLength: {2}\nNote Count: {3}",
meta.song.author, meta.author,
TimeSpan.FromSeconds(meta.length).ToString(3), meta.note_count
);
}
private void DisplayCover(bool succeeded, Texture2D tex) {
if (succeeded) {
m_cover.sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), Vector2.zero, 160, 0, SpriteMeshType.FullRect);
}
}
public void OnPlay() {
_master.Open(_id, _data);
}
public void OnConfig() {
_master.OpenConfig(_id, _data);
}
}
}