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crtr/Http/SkinEditor/messages/en_US.js

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messages["en_US"] = {
"block.select": "Select {0}",
"input.comp.anim": "animation",
"input.comp.default": "component",
"input.comp.image": "image sprite",
"input.comp.polysec": "polygon sectional mesh",
"input.comp.rect": "colored rectangle sprite",
"input.comp.scale3": "scale3 image sprite",
"input.comp.text": "text sprite",
"input.ident.default": "variable",
"input.identanchor.default": "anchor",
"input.number.default": "123",
"input.prop.anim.delay": "animation: start delay",
"input.prop.anim.direction": "animation: playback direction",
"input.prop.anim.duration": "animation: duration",
"input.prop.anim.name": "animation: name",
"input.prop.anim.iteration": "animation: iteration count",
"input.prop.default": "property",
"input.prop.image.fit": "image sprite: scale mode",
"input.prop.image.frame": "image sprite: frame name",
"input.prop.image.frames": "image sprite: list of frame names",
"input.prop.image.index": "image sprite: frame index",
"input.prop.image.shader": "image sprite: shader",
"input.prop.mesh.color": "mesh: color",
"input.prop.mesh.opacity": "mesh: opacity",
"input.prop.mesh.zindex": "mesh: layer order",
"input.prop.polysec.body": "polygon sectional mesh: body frame name",
"input.prop.polysec.head": "polygon sectional mesh: head frame name",
"input.prop.polysec.shape": "polygon sectional mesh: section shape",
"input.prop.polysec.tail": "polygon sectional mesh: tail frame name",
"input.prop.pos": "position",
"input.prop.rot": "rotation",
"input.prop.scale": "scale",
"input.prop.scale3.border": "scale3 image sprite: unstretched area ratios",
"input.prop.sec.part": "sectional mesh: current part",
"input.prop.sec.partial": "sectional mesh: partial mode",
"input.prop.sprite.bound": "sprite: secondary anchor position",
"input.prop.sprite.pivot": "sprite: anchor",
"input.prop.sprite.scale": "sprite: scale",
"input.prop.sprite.ui": "sprite: ui mode",
"input.prop.text.frames": "text sprite: frame mapping",
"input.prop.text.size": "text sprite: font size",
"input.prop.text.spacing": "text sprite: character spacing",
"input.prop.text.value": "text sprite: content",
"input.string.default": "abc",
"input.type.chart": "chart",
"input.type.default": "element",
"input.type.group": "track group",
"input.type.note": "note",
"input.type.track": "track",
"list.statement.comp": "Attach component",
"list.statement.define": "Define static variable",
"list.statement.exp.cast.number2vector": "From number",
"list.statement.exp.cast.vector2number": "From vector",
"list.statement.exp.const.false": "False",
"list.statement.exp.const.h": "Screen height",
"list.statement.exp.const.inf": "Infinity",
"list.statement.exp.const.null": "Null",
"list.statement.exp.const.true": "True",
"list.statement.exp.const.w": "Screen width",
"list.statement.exp.func.abs": "Absolute value",
"list.statement.exp.func.anim": "Animate value",
"list.statement.exp.func.clamp": "Clamp",
"list.statement.exp.func.cubic_bezier": "Cubic Bézier curve",
"list.statement.exp.func.ease": "Ease",
"list.statement.exp.func.ease_in": "Ease in",
"list.statement.exp.func.ease_in_out": "Ease in out",
"list.statement.exp.func.ease_out": "Ease out",
"list.statement.exp.func.int": "Round down",
"list.statement.exp.func.interval": "Interval",
"list.statement.exp.func.is": "Is equivalent",
"list.statement.exp.func.max": "Maximum",
"list.statement.exp.func.min": "Minimum",
"list.statement.exp.func.screen_edge": "Screen edge",
"list.statement.exp.literal.ident": "Variable",
"list.statement.exp.literal.identforced": "Variable (forced)",
"list.statement.exp.literal.number": "Number",
"list.statement.exp.literal.string": "String",
"list.statement.exp.op.add": "a + b",
"list.statement.exp.op.add1": "+n",
"list.statement.exp.op.and": "p and q",
"list.statement.exp.op.at": "n-th element",
"list.statement.exp.op.div": "a ÷ b",
"list.statement.exp.op.eq": "a = b",
"list.statement.exp.op.gt": "a > b",
"list.statement.exp.op.lt": "a < b",
"list.statement.exp.op.mod": "a % b",
"list.statement.exp.op.mul": "a × b",
"list.statement.exp.op.not": "Not",
"list.statement.exp.op.or": "p or q",
"list.statement.exp.op.sub": "a - b",
"list.statement.exp.op.sub1": "-n",
"list.statement.obj": "Create container",
"list.statement.prop": "Set property",
"list.statement.select": "Select elements",
"list.statement.select.anchor": "Select anchor",
"list.statement.select.atanchor": "Select at anchor",
"list.statement.select.exp": "Filter expression",
"list.statement.select.type": "Filter element type",
"statement.comp": "with a {0}",
"statement.define": "Define static {0} = {1}",
"statement.exp.cast.number2vector": "number {0}",
"statement.exp.cast.vector2number": "vector {0}",
"statement.exp.const.false": "false",
"statement.exp.const.h": "screen height",
"statement.exp.const.inf": "infinity",
"statement.exp.const.null": "null",
"statement.exp.const.true": "true",
"statement.exp.const.w": "screen width",
"statement.exp.func.abs": "absolute value of {0}",
"statement.exp.func.anim": "animate value from {0} to {1} with {2}",
"statement.exp.func.clamp": "clamp {1} between {0} and {2}",
"statement.exp.func.cubic_bezier": "cubic Bézier curve defined by the control points ({0}, {1}) and ({2}, {3}) with {4}",
"statement.exp.func.ease": "ease with {0}",
"statement.exp.func.ease_in": "ease in with {0}",
"statement.exp.func.ease_in_out": "ease in out with {0}",
"statement.exp.func.ease_out": "ease out with {0}",
"statement.exp.func.int": "round down {0}",
"statement.exp.func.interval": "interval between {0} and {1}",
"statement.exp.func.is": "{0} is equivalent to {1}",
"statement.exp.func.max": "maximum of {0} and {1}",
"statement.exp.func.min": "minimum of {0} and {1}",
"statement.exp.func.screen_edge": "the screen edge #{0}",
"statement.exp.literal.ident": "{0}",
"statement.exp.literal.identforced": "{0} (forced)",
"statement.exp.literal.number": "{0}",
"statement.exp.literal.string": "{0}",
"statement.exp.op.add": "{0} + {1}",
"statement.exp.op.add1": "+{0}",
"statement.exp.op.and": "{0} and {1}",
"statement.exp.op.at": "the {1}th item of {0}",
"statement.exp.op.div": "{0} ÷ {1}",
"statement.exp.op.eq": "{0} = {1}",
"statement.exp.op.gt": "{0} > {1}",
"statement.exp.op.lt": "{0} < {1}",
"statement.exp.op.mod": "{0} % {1}",
"statement.exp.op.mul": "{0} × {1}",
"statement.exp.op.not": "not {0}",
"statement.exp.op.or": "{0} or {1}",
"statement.exp.op.sub": "{0} - {1}",
"statement.exp.op.sub1": "-{0}",
"statement.obj": "Create a container {0}",
"statement.prop": "Set its {0} to {1}",
"statement.select": "{0} {1}",
"statement.select.anchor": "Select its anchor {0}",
"statement.select.atanchor": "Select at its anchor {0}",
"statement.select.exp": "If it matches the expression {0}",
"statement.select.type": "If it is a {0}",
"tool.debug": "Debug",
"tool.hideadd": "Hide Add",
"tool.hidedelete": "Hide Delete",
"tool.sort": "Sort",
};