Files
crtr/Assets/Cryville/Crtr/Browsing/PVPString.cs

29 lines
513 B
C#

using UnityEngine.UI;
namespace Cryville.Crtr.Browsing {
public class PVPString : PropertyValuePanel {
string m_value;
public override object Value {
get {
return m_value;
}
set {
m_value = (string)value;
_inputField.text = m_value;
}
}
InputField _inputField;
void Awake() {
_inputField = GetComponent<InputField>();
_inputField.onValueChanged.AddListener(OnValueChanged);
}
void OnValueChanged(string value) {
m_value = value;
Callback(Value);
}
}
}