Files
crtr/Assets/Cryville/Crtr/Master.cs
2023-03-26 23:25:20 +08:00

18 lines
370 B
C#

using UnityEngine;
namespace Cryville.Crtr {
internal class Master : MonoBehaviour {
#pragma warning disable IDE0044
[SerializeField]
private GameObject m_menu;
#pragma warning restore IDE0044
internal void ShowMenu() { m_menu.SetActive(true); }
internal void HideMenu() { m_menu.SetActive(false); }
void OnApplicationQuit() {
Game.Shutdown();
}
}
}