17 lines
574 B
C#
17 lines
574 B
C#
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace Cryville.Crtr {
|
|
public class Anchor {
|
|
public int Name { get; private set; }
|
|
public Transform Transform { get; private set; }
|
|
public SkinContext SkinContext { get; private set; }
|
|
public Dictionary<int, PropSrc.Arbitrary> PropSrcs { get; private set; }
|
|
public Anchor(int name, Transform transform, bool hasProps = false) {
|
|
Name = name;
|
|
Transform = transform;
|
|
if (hasProps) PropSrcs = new Dictionary<int, PropSrc.Arbitrary>();
|
|
SkinContext = new SkinContext(transform, PropSrcs);
|
|
}
|
|
}
|
|
} |