Files
crtr/Assets/Cryville/Crtr/PropSrc.cs

115 lines
3.5 KiB
C#

using Cryville.Common.Pdt;
using System;
using RBeatTime = Cryville.Crtr.BeatTime;
using RVector4 = UnityEngine.Vector4;
namespace Cryville.Crtr {
public abstract class PropSrc {
public int Type { get; private set; }
public PropSrc(int type) {
Type = type;
}
protected byte[] buf = null;
protected virtual bool Invalidated { get { return buf == null; } }
public virtual void Invalidate() { buf = null; }
public void Get(out int type, out byte[] value) {
if (Invalidated) InternalGet();
type = Type;
value = buf;
}
protected abstract void InternalGet();
public abstract class Fixed<T> : PropSrc {
protected readonly Func<T> _cb;
public Fixed(int type, Func<T> cb) : base(type) { _cb = cb; }
}
public abstract class FixedBuffer<T> : Fixed<T> {
bool m_invalidated = true;
protected override bool Invalidated { get { return m_invalidated; } }
public override void Invalidate() { m_invalidated = true; }
public FixedBuffer(int type, int size, Func<T> cb) : base(type, cb) { buf = new byte[size]; }
protected override void InternalGet() {
m_invalidated = false;
}
}
public class Arbitrary : PropSrc {
readonly byte[] _value;
public Arbitrary(int type, byte[] value) : base(type) {
_value = value;
}
protected override void InternalGet() {
buf = _value;
}
}
public class Boolean : FixedBuffer<bool> {
public Boolean(Func<bool> cb) : base(PdtInternalType.Number, 4, cb) { }
protected override void InternalGet() {
base.InternalGet();
buf[0] = _cb() ? (byte)1 : (byte)0;
}
}
public static readonly PropSrc Error = new Arbitrary(PdtInternalType.Error, new byte[0]);
public class Float : FixedBuffer<float> {
public Float(Func<float> cb) : base(PdtInternalType.Number, 4, cb) { }
protected override unsafe void InternalGet() {
base.InternalGet();
fixed (byte* _ptr = buf) {
*(float*)_ptr = _cb();
}
}
}
public static readonly PropSrc Null = new Arbitrary(PdtInternalType.Null, new byte[0]);
public class String : Fixed<string> {
public String(Func<string> cb) : base(PdtInternalType.String, cb) { }
protected override unsafe void InternalGet() {
var v = _cb();
int strlen = v.Length;
buf = new byte[strlen * sizeof(char) + sizeof(int)];
fixed (byte* _ptr = buf) {
char* ptr = (char*)(_ptr + sizeof(int));
*(int*)_ptr = strlen;
int i = 0;
foreach (var c in v) ptr[i++] = c;
}
}
}
public class Identifier : FixedBuffer<int> {
public Identifier(Func<int> cb) : base(PdtInternalType.Undefined, 4, cb) { }
protected override unsafe void InternalGet() {
base.InternalGet();
fixed (byte* _ptr = buf) {
*(int*)_ptr = _cb();
}
}
}
public class BeatTime : FixedBuffer<RBeatTime> {
public BeatTime(Func<RBeatTime> cb) : base(PdtInternalType.Vector, 4 * sizeof(int), cb) { }
protected override unsafe void InternalGet() {
base.InternalGet();
var bt = _cb();
fixed (byte* _ptr = buf) {
int* ptr = (int*)_ptr;
*ptr++ = bt.b;
*ptr++ = bt.n;
*ptr++ = bt.d;
*ptr++ = PdtInternalType.Number;
}
}
}
public class Vector4 : FixedBuffer<RVector4> {
public Vector4(Func<RVector4> cb) : base(PdtInternalType.Vector, 4 * sizeof(float) + sizeof(int), cb) { }
protected override unsafe void InternalGet() {
base.InternalGet();
var vec = _cb();
fixed (byte* _ptr = buf) {
float* ptr = (float*)_ptr;
*ptr++ = vec.x;
*ptr++ = vec.y;
*ptr++ = vec.z;
*ptr++ = vec.w;
*(int*)ptr = PdtInternalType.Number;
}
}
}
}
}