Files
crtr/Assets/Cryville/Common/Unity/UrlOpener.cs

14 lines
380 B
C#

namespace Cryville.Common.Unity {
public static class UrlOpener {
public static void Open(string url) {
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
System.Diagnostics.Process.Start(url);
#elif UNITY_ANDROID
new UnityEngine.AndroidJavaClass("world.cryville.common.unity.UrlOpener").CallStatic("open", new object[] { url });
#else
#error Unknown platform.
#endif
}
}
}