13 lines
448 B
C#
13 lines
448 B
C#
using UnityEngine;
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namespace Cryville.Crtr.Components {
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public class TransformInterface : SkinComponent {
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public TransformInterface() {
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SubmitProperty("pos", new PropOp.Vector3(v => transform.localPosition = v));
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SubmitProperty("rot", new PropOp.Vector3(v => transform.localRotation = Quaternion.Euler(v)));
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SubmitProperty("scale", new PropOp.Vector3(v => transform.localScale = v));
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}
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protected override void OnDestroy() { }
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}
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}
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