Files
crtr/Assets/Cryville/Crtr/UI/PopupManager.cs
2023-11-29 13:12:19 +08:00

14 lines
319 B
C#

using Cryville.Common.Unity;
using UnityEngine;
namespace Cryville.Crtr.UI {
public class PopupManager : SingletonBehaviour<PopupManager> {
[SerializeField]
GameObject m_popupPrefab;
public void Create(string msg) {
Instantiate(m_popupPrefab, transform, false).GetComponent<Popup>().Message = msg;
}
}
}