Files
crtr/Assets/Cryville/Crtr/Anchor.cs
2022-09-30 17:32:21 +08:00

15 lines
278 B
C#

using UnityEngine;
namespace Cryville.Crtr {
public class Anchor {
bool _opened;
public bool Opened { get { return _opened; } }
public Transform Transform { get; set; }
public void Open() {
_opened = true;
}
public void Close() {
_opened = false;
}
}
}