162 lines
5.6 KiB
C#
162 lines
5.6 KiB
C#
using Cryville.Common;
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using Cryville.Common.Pdt;
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using Cryville.Crtr.Skin.Components;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.Serialization;
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using UnityEngine;
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using CAnchor = Cryville.Crtr.Anchor;
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namespace Cryville.Crtr.Skin {
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public class SkinSelectors {
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readonly SkinSelector[] selectors;
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public readonly HashSet<string> annotations;
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public SkinSelectors(IEnumerable<SkinSelector> s, IEnumerable<string> a) {
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selectors = s.ToArray();
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annotations = a.ToHashSet();
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}
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public override string ToString() {
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if (selectors.Length == 0) return "";
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bool flag = false;
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string r = "";
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foreach (var a in annotations) {
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if (flag) r += " @" + a;
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else { r += "@" + a; flag = true; }
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}
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foreach (var s in selectors) {
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if (flag) r += " " + s.ToString();
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else { r += s.ToString(); flag = true; }
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}
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return r;
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}
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public void Optimize(PdtEvaluatorBase etor) {
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for (int i = 0; i < selectors.Length; i++) {
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selectors[i].Optimize(etor);
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}
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}
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public IEnumerable<SkinContext> MatchStatic(ISkinnableGroup g, SkinContext ctx) {
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IEnumerable<SkinContext> result = new SkinContext[] { ctx };
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foreach (var s in selectors) {
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result = result.SelectMany(l => s.MatchStatic(g, l));
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}
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return result;
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}
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public bool IsUpdatable(ISkinnableGroup g, int dl) {
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foreach (var s in selectors)
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if (!s.IsUpdatable(g, dl)) return false;
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return true;
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}
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public SkinContext MatchDynamic(ISkinnableGroup g, SkinContext ctx) {
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foreach (var s in selectors) {
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ctx = s.MatchDynamic(g, ctx);
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if (ctx == null) return null;
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}
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return ctx;
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}
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}
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public abstract class SkinSelector {
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protected SkinSelector() { }
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public abstract override string ToString();
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public virtual void Optimize(PdtEvaluatorBase etor) { }
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public virtual IEnumerable<SkinContext> MatchStatic(ISkinnableGroup g, SkinContext c) { throw new SelectorNotAvailableException(); }
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public virtual SkinContext MatchDynamic(ISkinnableGroup g, SkinContext c) { throw new SelectorNotAvailableException(); }
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public virtual bool IsUpdatable(ISkinnableGroup g, int dl) {
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return true;
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}
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public class CreateObject : SkinSelector {
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public CreateObject() { }
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public override string ToString() { return "$"; }
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public override IEnumerable<SkinContext> MatchStatic(ISkinnableGroup g, SkinContext c) {
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var obj = new GameObject("__obj__");
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obj.transform.SetParent(c.Transform, false);
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obj.AddComponent<TransformInterface>();
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return new SkinContext[] { new(obj.transform) };
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}
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}
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public class Anchor : SkinSelector {
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public int Name { get; private set; }
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public Anchor(string name) {
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Name = IdentifierManager.Shared.Request(name);
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}
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public override string ToString() { return string.Format(".{0}", IdentifierManager.Shared.Retrieve(Name)); }
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public override IEnumerable<SkinContext> MatchStatic(ISkinnableGroup g, SkinContext c) {
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if (g.TryGetAnchorsByName(Name, out IReadOnlyCollection<CAnchor> anchors)) {
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return anchors.Select(a => a.SkinContext);
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}
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else return Enumerable.Empty<SkinContext>();
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}
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}
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public class AtAnchor : SkinSelector {
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public int Name { get; private set; }
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public AtAnchor(string name) {
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Name = IdentifierManager.Shared.Request(name);
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}
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public override string ToString() { return string.Format("..{0}", IdentifierManager.Shared.Retrieve(Name)); }
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public override SkinContext MatchDynamic(ISkinnableGroup g, SkinContext c) {
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return g.OpenedAnchorName == Name ? c : null;
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}
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public override bool IsUpdatable(ISkinnableGroup g, int dl) {
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return dl >= g.AtAnchorDynamicLevel;
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}
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}
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public class Property : SkinSelector {
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readonly PdtExpression _exp;
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readonly PdtOperator _op;
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bool _flag;
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public Property(PdtExpression exp) {
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_exp = exp;
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_op = new PropOp.Boolean(v => _flag = v);
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}
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public override string ToString() { return string.Format("> {{{0}}}", _exp); }
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public override void Optimize(PdtEvaluatorBase etor) {
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etor.Optimize(_exp);
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}
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public override IEnumerable<SkinContext> MatchStatic(ISkinnableGroup g, SkinContext c) {
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var result = Match(c);
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if (result != null) return new SkinContext[] { result };
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else return Enumerable.Empty<SkinContext>();
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}
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public override SkinContext MatchDynamic(ISkinnableGroup g, SkinContext c) {
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return Match(c);
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}
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public SkinContext Match(SkinContext a) {
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PdtEvaluator.Instance.ContextTransform = a.Transform;
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try {
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if (!PdtEvaluator.Instance.Evaluate(_op, _exp))
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throw new EvaluationFailureException();
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return _flag ? a : null;
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}
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catch (Exception ex) {
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throw new SelectorNotAvailableException("The expression is not evaluatable under the current context", ex);
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}
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finally {
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PdtEvaluator.Instance.ContextTransform = null;
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}
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}
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}
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public class ElementType : SkinSelector {
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readonly string _type;
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public ElementType(string type) { _type = type; }
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public override string ToString() { return _type; }
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public override IEnumerable<SkinContext> MatchStatic(ISkinnableGroup g, SkinContext c) {
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return g.TypeName == _type ? new SkinContext[] { c } : Enumerable.Empty<SkinContext>();
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}
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}
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}
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public class SelectorNotAvailableException : Exception {
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public SelectorNotAvailableException() : base("The selector is not available under the current context") { }
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public SelectorNotAvailableException(string message) : base(message) { }
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public SelectorNotAvailableException(string message, Exception innerException) : base(message, innerException) { }
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protected SelectorNotAvailableException(SerializationInfo info, StreamingContext context) : base(info, context) { }
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}
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}
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