Files
crtr/Assets/Cryville/Crtr/Skin/SkinSelectors.cs

162 lines
5.6 KiB
C#

using Cryville.Common;
using Cryville.Common.Pdt;
using Cryville.Crtr.Skin.Components;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using UnityEngine;
using CAnchor = Cryville.Crtr.Anchor;
namespace Cryville.Crtr.Skin {
public class SkinSelectors {
readonly SkinSelector[] selectors;
public readonly HashSet<string> annotations;
public SkinSelectors(IEnumerable<SkinSelector> s, IEnumerable<string> a) {
selectors = s.ToArray();
annotations = a.ToHashSet();
}
public override string ToString() {
if (selectors.Length == 0) return "";
bool flag = false;
string r = "";
foreach (var a in annotations) {
if (flag) r += " @" + a;
else { r += "@" + a; flag = true; }
}
foreach (var s in selectors) {
if (flag) r += " " + s.ToString();
else { r += s.ToString(); flag = true; }
}
return r;
}
public void Optimize(PdtEvaluatorBase etor) {
for (int i = 0; i < selectors.Length; i++) {
selectors[i].Optimize(etor);
}
}
public IEnumerable<SkinContext> MatchStatic(ISkinnableGroup g, SkinContext ctx) {
IEnumerable<SkinContext> result = new SkinContext[] { ctx };
foreach (var s in selectors) {
result = result.SelectMany(l => s.MatchStatic(g, l));
}
return result;
}
public bool IsUpdatable(ISkinnableGroup g, int dl) {
foreach (var s in selectors)
if (!s.IsUpdatable(g, dl)) return false;
return true;
}
public SkinContext MatchDynamic(ISkinnableGroup g, SkinContext ctx) {
foreach (var s in selectors) {
ctx = s.MatchDynamic(g, ctx);
if (ctx == null) return null;
}
return ctx;
}
}
public abstract class SkinSelector {
protected SkinSelector() { }
public abstract override string ToString();
public virtual void Optimize(PdtEvaluatorBase etor) { }
public virtual IEnumerable<SkinContext> MatchStatic(ISkinnableGroup g, SkinContext c) { throw new SelectorNotAvailableException(); }
public virtual SkinContext MatchDynamic(ISkinnableGroup g, SkinContext c) { throw new SelectorNotAvailableException(); }
public virtual bool IsUpdatable(ISkinnableGroup g, int dl) {
return true;
}
public class CreateObject : SkinSelector {
public CreateObject() { }
public override string ToString() { return "$"; }
public override IEnumerable<SkinContext> MatchStatic(ISkinnableGroup g, SkinContext c) {
var obj = new GameObject("__obj__");
obj.transform.SetParent(c.Transform, false);
obj.AddComponent<TransformInterface>();
return new SkinContext[] { new(obj.transform) };
}
}
public class Anchor : SkinSelector {
public int Name { get; private set; }
public Anchor(string name) {
Name = IdentifierManager.Shared.Request(name);
}
public override string ToString() { return string.Format(".{0}", IdentifierManager.Shared.Retrieve(Name)); }
public override IEnumerable<SkinContext> MatchStatic(ISkinnableGroup g, SkinContext c) {
if (g.TryGetAnchorsByName(Name, out IReadOnlyCollection<CAnchor> anchors)) {
return anchors.Select(a => a.SkinContext);
}
else return Enumerable.Empty<SkinContext>();
}
}
public class AtAnchor : SkinSelector {
public int Name { get; private set; }
public AtAnchor(string name) {
Name = IdentifierManager.Shared.Request(name);
}
public override string ToString() { return string.Format("..{0}", IdentifierManager.Shared.Retrieve(Name)); }
public override SkinContext MatchDynamic(ISkinnableGroup g, SkinContext c) {
return g.OpenedAnchorName == Name ? c : null;
}
public override bool IsUpdatable(ISkinnableGroup g, int dl) {
return dl >= g.AtAnchorDynamicLevel;
}
}
public class Property : SkinSelector {
readonly PdtExpression _exp;
readonly PdtOperator _op;
bool _flag;
public Property(PdtExpression exp) {
_exp = exp;
_op = new PropOp.Boolean(v => _flag = v);
}
public override string ToString() { return string.Format("> {{{0}}}", _exp); }
public override void Optimize(PdtEvaluatorBase etor) {
etor.Optimize(_exp);
}
public override IEnumerable<SkinContext> MatchStatic(ISkinnableGroup g, SkinContext c) {
var result = Match(c);
if (result != null) return new SkinContext[] { result };
else return Enumerable.Empty<SkinContext>();
}
public override SkinContext MatchDynamic(ISkinnableGroup g, SkinContext c) {
return Match(c);
}
public SkinContext Match(SkinContext a) {
PdtEvaluator.Instance.ContextTransform = a.Transform;
try {
if (!PdtEvaluator.Instance.Evaluate(_op, _exp))
throw new EvaluationFailureException();
return _flag ? a : null;
}
catch (Exception ex) {
throw new SelectorNotAvailableException("The expression is not evaluatable under the current context", ex);
}
finally {
PdtEvaluator.Instance.ContextTransform = null;
}
}
}
public class ElementType : SkinSelector {
readonly string _type;
public ElementType(string type) { _type = type; }
public override string ToString() { return _type; }
public override IEnumerable<SkinContext> MatchStatic(ISkinnableGroup g, SkinContext c) {
return g.TypeName == _type ? new SkinContext[] { c } : Enumerable.Empty<SkinContext>();
}
}
}
public class SelectorNotAvailableException : Exception {
public SelectorNotAvailableException() : base("The selector is not available under the current context") { }
public SelectorNotAvailableException(string message) : base(message) { }
public SelectorNotAvailableException(string message, Exception innerException) : base(message, innerException) { }
protected SelectorNotAvailableException(SerializationInfo info, StreamingContext context) : base(info, context) { }
}
}