Files
crtr/Assets/Cryville/Crtr/Skin/EffectInstance.cs

116 lines
4.2 KiB
C#

using Cryville.Common;
using Cryville.Crtr.Event;
using System;
using System.Collections.Generic;
using System.Globalization;
using UnityEngine;
namespace Cryville.Crtr.Skin {
public class EffectInstance : ISkinnableGroup, IComparable<EffectInstance> {
readonly EffectDefinition _def;
readonly SkinContainer _skinContainer;
public Transform RootTransform { get; private set; }
readonly SkinComponent[] _comps;
public EffectInstance(EffectDefinition def) {
_def = def;
_skinContainer = new SkinContainer(this, _def.elements);
RootTransform = new GameObject("effect:" + GetHashCode().ToString(CultureInfo.InvariantCulture)).transform;
SkinContext = new SkinContext(RootTransform);
PdtEvaluator.Instance.ContextCascadeInsertBlock();
_skinContainer.MatchStatic();
PdtEvaluator.Instance.ContextCascadeDiscardBlock();
_comps = RootTransform.GetComponentsInChildren<SkinComponent>();
foreach (var i in _comps) i.Init();
_durationOp = new PropOp.Float(v => _duration = v);
}
public void Rewind(double time, Transform target) {
_startTime = time;
foreach (var i in _comps) i.Rewind(time, target);
}
Transform _currentTarget;
Identifier _currentStateName = Identifier.Empty;
EffectState _currentState;
ChartEvent _ctxev;
ContainerState _ctxstate;
internal static readonly int _VAR_EFFECT_INDEX = IdentifierManager.Shared.Request("effect_index");
readonly PropStores.Float _indexst = new();
public float Index {
get { return _indexst.Value; }
set { _indexst.Value = value; }
}
double _startTime;
float _duration;
readonly PropOp _durationOp;
public double EndTime { get { return _startTime + _duration; } }
public void Tick(double time) {
foreach (var i in _comps) i.Tick(_skinContainer, time);
}
public bool CanEmit() {
return _currentStateName.Key == 0 || _currentState.rewind.Key != 0;
}
public void OnEmit(double time, Transform target) {
_currentTarget = target;
_ctxev = PdtEvaluator.Instance.ContextEvent;
_ctxstate = PdtEvaluator.Instance.ContextState;
_skinContainer.MatchDynamic(0, true);
if (_currentStateName.Key == 0) {
EnterState(_def.init, time, _currentTarget, true);
}
else {
if (_currentState.rewind.Key == 0) throw new InvalidOperationException("Cannot rewind");
EnterState(_currentState.rewind, time, _currentTarget, true);
}
}
void EnterState(Identifier name, double time, Transform target, bool emitting) {
_currentStateName = name;
_currentState = _def.states[name];
Rewind(time, target);
RootTransform.gameObject.SetActive(true);
PdtEvaluator.Instance.ContextCascadeInsert();
PdtEvaluator.Instance.ContextCascadeUpdate(_VAR_EFFECT_INDEX, _indexst.Source);
PdtEvaluator.Instance.Evaluate(_durationOp, _currentState.duration);
_skinContainer.MatchDynamic(1, emitting);
PdtEvaluator.Instance.ContextCascadeDiscard();
}
public bool OnStateDone() {
if (_currentState.next.Key == 0) {
RootTransform.gameObject.SetActive(false);
_currentStateName = Identifier.Empty;
_currentState = null;
return false;
}
else {
PdtEvaluator.Instance.ContextEvent = _ctxev;
PdtEvaluator.Instance.ContextState = _ctxstate;
EnterState(_currentState.next, EndTime, _currentTarget, false);
PdtEvaluator.Instance.ContextEvent = null;
PdtEvaluator.Instance.ContextState = null;
return true;
}
}
public void Dispose() {
GameObject.Destroy(RootTransform.gameObject);
}
public string TypeName { get { throw new InvalidOperationException("Type name undefined"); } }
public SkinContext SkinContext { get; private set; }
public int AtAnchorDynamicLevel { get { return 1; } }
public int OpenedAnchorName { get { return _currentStateName.Key; } }
public void PushAnchorEvent(double time, int name) {
throw new InvalidOperationException("Anchor not supported");
}
public void RegisterAnchor(int name) {
throw new InvalidOperationException("Anchor not supported");
}
public bool TryGetAnchorsByName(int name, out IReadOnlyCollection<Anchor> result) {
throw new InvalidOperationException("Anchor not supported");
}
public int CompareTo(EffectInstance other) {
int r = EndTime.CompareTo(other.EndTime);
if (r != 0) return r;
return GetHashCode().CompareTo(other.GetHashCode());
}
}
}