Files
crtr/Assets/Cryville/Crtr/Browsing/UI/DetailPanel.cs

83 lines
2.2 KiB
C#

using Cryville.Common;
using System.Linq;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace Cryville.Crtr.Browsing.UI {
public class DetailPanel : MonoBehaviour {
[SerializeField]
Sprite m_coverPlaceholder;
[SerializeField]
GameObject m_placeholder;
[SerializeField]
GameObject m_content;
[SerializeField]
Image m_cover;
[SerializeField]
TMP_Text m_title;
[SerializeField]
TMP_Text m_desc;
AsyncDelivery<Texture2D> _image;
void OnDestroy() {
DestroyDynamicResources();
}
public void Load(IResourceMeta meta) {
m_placeholder.SetActive(false);
m_content.SetActive(true);
DestroyDynamicResources();
m_cover.sprite = m_coverPlaceholder;
_image = meta.EnumerateProperties<AsyncDelivery<Texture2D>>().FirstOrDefault().Value;
if (_image != null) _image.Destination = DisplayCover;
var nameProp = meta.Properties.FirstOrDefault(prop => prop.Name == "Name");
if (nameProp != null) {
var names = nameProp.EnumerateProperty(true).GetEnumerator();
if (names.MoveNext()) {
m_title.text = names.Current.Value.ToString();
if (names.MoveNext()) {
m_title.text += "\n" + names.Current.Value.ToString();
}
}
else {
m_title.text = "";
}
m_desc.text = "";
var basicProps = meta.EnumerateBasicProperties().Where(prop => prop.Key != "Name").GetEnumerator();
for (int i = 0; i < 4 && basicProps.MoveNext(); i++) {
var cur = basicProps.Current;
var str = string.Format("{0}: {1}", cur.Key, cur.Value);
if (i == 0) m_desc.text = str;
else m_desc.text += "\n" + str;
}
}
else {
m_title.text = "<color=#ff0000>Invalid resource</color>";
m_desc.text = "";
}
}
void DisplayCover(bool succeeded, Texture2D tex) {
if (!succeeded) return;
m_cover.sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), Vector2.zero, 160, 0, SpriteMeshType.FullRect);
}
public void Clear() {
m_placeholder.SetActive(true);
m_content.SetActive(false);
DestroyDynamicResources();
}
void DestroyDynamicResources() {
_image?.Cancel();
if (m_cover.sprite != null && m_cover.sprite != m_coverPlaceholder) {
Destroy(m_cover.sprite.texture);
Destroy(m_cover.sprite);
}
}
}
}