36 lines
991 B
C#
36 lines
991 B
C#
using System;
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namespace Cryville.Common {
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public struct Identifier : IEquatable<Identifier> {
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public static Identifier Empty = new(0);
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public int Key { get; private set; }
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public readonly object Name => IdentifierManager.Shared.Retrieve(Key);
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public Identifier(int key) {
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Key = key;
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}
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public Identifier(object name) {
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Key = IdentifierManager.Shared.Request(name);
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}
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public override readonly bool Equals(object obj) {
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if (obj == null || obj is not Identifier other) return false;
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return Equals(other);
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}
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public readonly bool Equals(Identifier other) {
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return Key == other.Key;
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}
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public override readonly int GetHashCode() {
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return Key;
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}
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public override readonly string ToString() {
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if (Key == 0) return "";
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return Name.ToString();
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}
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public static bool operator ==(Identifier lhs, Identifier rhs) {
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return lhs.Equals(rhs);
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}
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public static bool operator !=(Identifier lhs, Identifier rhs) {
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return !lhs.Equals(rhs);
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}
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}
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}
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