45 lines
1.0 KiB
C#
45 lines
1.0 KiB
C#
using UnityEngine;
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using UnityEngine.EventSystems;
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namespace Cryville.Crtr.Config.UI {
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public class PVPBool : PropertyValuePanel, IPointerClickHandler {
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[SerializeField]
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RectTransform m_on;
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[SerializeField]
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RectTransform m_handle;
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protected override void OnValueUpdated() { }
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public void Toggle() {
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RawValue = !(bool)RawValue;
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}
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const float SPEED = 8;
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float _ratio;
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#pragma warning disable IDE0051
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void Update() {
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if ((bool)RawValue && _ratio != 1) {
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_ratio += SPEED * Time.deltaTime;
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if (_ratio > 1) _ratio = 1;
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UpdateGraphics();
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}
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else if (!(bool)RawValue && _ratio != 0) {
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_ratio -= SPEED * Time.deltaTime;
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if (_ratio < 0) _ratio = 0;
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UpdateGraphics();
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}
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}
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#pragma warning restore IDE0051
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void UpdateGraphics() {
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m_on.anchorMax = new Vector2(_ratio, m_on.anchorMax.y);
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m_handle.anchorMin = new Vector2(_ratio, m_handle.anchorMin.y);
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m_handle.anchorMax = new Vector2(_ratio, m_handle.anchorMax.y);
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}
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public void OnPointerClick(PointerEventData eventData) {
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Toggle();
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}
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}
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}
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