Files
crtr/Assets/Cryville/Crtr/Browsing/UI/BrowserTab.cs
2023-11-10 14:59:28 +08:00

38 lines
884 B
C#

using UnityEngine;
using UnityEngine.EventSystems;
namespace Cryville.Crtr.Browsing.UI {
[RequireComponent(typeof(BrowserTabLayout))]
[RequireComponent(typeof(CanvasGroup))]
internal class BrowserTab : MonoBehaviour, IPointerClickHandler {
[SerializeField]
float m_deselectedAlpha = 0.6f;
bool m_selected;
public bool Selected {
get { return m_selected; }
set {
if (m_selected == value) return;
m_selected = value;
UpdateSelected();
}
}
void UpdateSelected() {
_group.alpha = Selected ? 1 : m_deselectedAlpha;
_layout.Selected = Selected;
}
CanvasGroup _group;
BrowserTabLayout _layout;
void Awake() {
_group = GetComponent<CanvasGroup>();
_layout = GetComponent<BrowserTabLayout>();
UpdateSelected();
}
public void OnPointerClick(PointerEventData eventData) {
throw new System.NotImplementedException();
}
}
}