Files
crtr/Assets/Plugins/Cryville.Input.Unity.Android/NativeMethods.cs

10 lines
382 B
C#

using System.Runtime.InteropServices;
namespace Cryville.Input.Unity.Android {
internal delegate void AndroidInputProxy_Callback(int id, int action, long time, float x, float y, float z, float w);
internal static class NativeMethods {
[DllImport("AndroidInputProxy")]
public static extern void AndroidInputProxy_RegisterCallback(int hid, AndroidInputProxy_Callback cb);
}
}