Files
crtr/Assets/Cryville/Crtr/Browsing/Actions/OpenConfigAction.cs

27 lines
868 B
C#

using Cryville.Crtr.Browsing.UI;
using Cryville.Crtr.UI;
using System;
using Object = UnityEngine.Object;
namespace Cryville.Crtr.Browsing.Actions {
internal class OpenConfigAction : ResourceAction<ChartDetail> {
public override string Name { get { return "Config"; } }
public override int Priority { get { return -50; } }
public override void Invoke(Uri uri, ChartDetail resource) {
var master = ResourceBrowserMaster.Instance;
var browser = Object.Instantiate(master.m_configBrowserPrefab).GetComponent<RulesetConfigBrowser>();
try {
browser.Load(resource.Meta.ruleset);
}
catch (Exception ex) {
Dialog.Show(null, ex.Message);
Game.MainLogger.Log(4, "Config", "An error occurred while loading the config: {0}", ex);
return;
}
master.AddAndOpenTab(string.Format("Config: {0}", resource.Meta.ruleset), browser);
}
}
}