9 lines
287 B
C#
9 lines
287 B
C#
using UnityEngine;
|
|
|
|
namespace Cryville.Common.Unity.UI {
|
|
public abstract class SetParameterBehaviour : StateMachineBehaviour {
|
|
[SerializeField] protected string m_name;
|
|
public abstract override void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex);
|
|
}
|
|
}
|