using UnityEngine; namespace Cryville.Crtr.Browsing { public abstract class ResourceBrowserUnit : MonoBehaviour { protected ResourceBrowserMaster Master { get; private set; } #pragma warning disable IDE0051 protected virtual void Awake() { Master = GetComponentInParent(); } #pragma warning restore IDE0051 public virtual void SlideToLeft() { } public virtual void SlideToRight() { } } }