package world.cryville.input.unity.android; import com.unity3d.player.UnityPlayer; import com.unity3d.player.UnityPlayerActivity; import world.cryville.input.unity.android.NativeMethods; public abstract class Proxy { protected static UnityPlayerActivity activity; static int _count; int _id; public Proxy() { if (activity == null) activity = (UnityPlayerActivity)UnityPlayer.currentActivity; _id = _count++; } public int getId() { return _id; } public abstract void activate(); public abstract void deactivate(); protected void feed(int id, int action, long time) { NativeMethods.feed(_id, id, action, time, 0, 0, 0, 0); } protected void feed(int id, int action, long time, float x) { NativeMethods.feed(_id, id, action, time, x, 0, 0, 0); } protected void feed(int id, int action, long time, float x, float y) { NativeMethods.feed(_id, id, action, time, x, y, 0, 0); } protected void feed(int id, int action, long time, float x, float y, float z) { NativeMethods.feed(_id, id, action, time, x, y, z, 0); } protected void feed(int id, int action, long time, float x, float y, float z, float w) { NativeMethods.feed(_id, id, action, time, x, y, z, w); } }