#if UNITY_5 using System.Text.RegularExpressions; using SyntaxTree.VisualStudio.Unity.Bridge; using UnityEditor; [InitializeOnLoad] public class ProjectFilesGeneration { static ProjectFilesGeneration() { ProjectFilesGenerator.ProjectFileGeneration += ReplaceContent; } static string ReplaceContent(string n, string c) { return Regex.Replace(c, @".*?", @"3"); } } #endif