#if UNITY_5
using System.Text.RegularExpressions;
using SyntaxTree.VisualStudio.Unity.Bridge;
using UnityEditor;
[InitializeOnLoad]
public class ProjectFilesGeneration {
static ProjectFilesGeneration() {
ProjectFilesGenerator.ProjectFileGeneration += ReplaceContent;
}
static string ReplaceContent(string n, string c) {
return Regex.Replace(c, @".*?", @"3");
}
}
#endif