Fix input conflict in input config.
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@@ -1,4 +1,5 @@
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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namespace Cryville.Crtr.Config {
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@@ -17,6 +18,7 @@ namespace Cryville.Crtr.Config {
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m_value.text = "None";
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m_button.onClick.AddListener(() => {
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master.OpenDialog(name);
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EventSystem.current.SetSelectedGameObject(null);
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});
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}
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