Implement InputProxy.
This commit is contained in:
@@ -64,7 +64,7 @@ namespace Cryville.Crtr.Config {
|
||||
});
|
||||
if (ruleset.format != 1) throw new FormatException("Invalid ruleset file version");
|
||||
ruleset.LoadPdt(dir);
|
||||
_proxy = new InputProxy(ruleset.Root);
|
||||
_proxy = new InputProxy(ruleset.Root, null);
|
||||
foreach (var i in ruleset.Root.inputs) {
|
||||
var e = GameObject.Instantiate(m_prefabInputConfigEntry).GetComponent<InputConfigEntry>();
|
||||
e.transform.SetParent(m_entryList.transform);
|
||||
|
Reference in New Issue
Block a user