Clean up logic for popup.

This commit is contained in:
2023-11-23 17:08:46 +08:00
parent 155ce0bb22
commit e9d0f4ce1a
9 changed files with 417 additions and 248 deletions

View File

@@ -1816,7 +1816,7 @@ Canvas:
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 0
m_AdditionalShaderChannelsFlag: 25
m_SortingLayerID: 0
m_SortingOrder: 1
m_TargetDisplay: 0
@@ -2937,6 +2937,7 @@ GameObject:
- component: {fileID: 707529287}
- component: {fileID: 707529286}
- component: {fileID: 707529285}
- component: {fileID: 707529288}
m_Layer: 5
m_Name: PopupList
m_TagString: Untagged
@@ -3012,6 +3013,20 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 707529283}
m_CullTransparentMesh: 1
--- !u!114 &707529288
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 707529283}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0163e060f642c57498b7c58073d19e3e, type: 3}
m_Name:
m_EditorClassIdentifier:
m_popupPrefab: {fileID: 7484313361774163703, guid: fef0bd1fec806d2438e9567086c4dd3f,
type: 3}
--- !u!1 &736199962
GameObject:
m_ObjectHideFlags: 0